PM3.6 - Ice Climbers - Action - 0x113 SpecialS
            Entry Script
            - Subroutine(0x37b84)
- CreateInterrupt { interrupt_id: Some(10004), action: FallSpecial, requirement: (AnimationEnd) }
- CallEveryFrame { thread_id: 9, script: 0x38634 }
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - IntVariableSet { variable: RandomAccessInt (0x0), value: 467 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 469 }
 
- else- IntVariableSet { variable: RandomAccessInt (0x0), value: 466 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 468 }
 
- loop Infinite times: - if (OnGround) - UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(StayOn)
- if (BoolIsTrue RandomAccessBool(EnableGlide)) - SetAirGround(105)
 
- else- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - SetAirGround(102)
 
- else- SetAirGround(101)
 
 
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x1))) - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
 
- else- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- EnableInterrupt(10000)
- DisableInterrupt(10004)
 
- else- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- if (BoolIsTrue RandomAccessBool(EnableGlide)) - SetAirGround(106)
 
- else- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - SetAirGround(104)
 
- else- SetAirGround(103)
 
 
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x0))) - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
 
- else- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- DisableInterrupt(10000)
- EnableInterrupt(10004)
 
- LoopRest
 
Exit Script